Spell Name Level Description APP1 APP2 APP4 AD1 AD3 MAS1 MAS2 Traduction Remplacements
Forward Strike 1 Melee damage attack.               Frappe en avant (none)/Focused Strike (15)
Taunt 1 Single target threat increase.               Provoquer (none)/Stare (9)
Cold Fist 2 Cold damage attack. Costs health instead of power.               Poing froid (none)/Freezing Fist (17)
Focus 3 Self or ally heal + noxious cure.               Concentration (none)/Patch (10)
Stance: Dodging Monkey 4 Increase defense, deflection, aggression, physical mit, mental mit; decrease melee skills.               Singe esquivant (none)/Body Like Water (16)
Stance: Trainee's Blessing 4 Increase atk speed, melee skills; decrease defense.               Bénédiction du néophyte (none)/Stance: Tranquil Blessing (21)
Fighting Chance 5 Heroic Opportunity starter.               Chance de Combat N/A
Kick 5 Crushing damage attack.               Coup de pied (none)/Roundhouse Kick (19)
Intervene 6 Intercept (partial) damage on ally for 1 attack.               Intervenir (none)/Intercept (20)
Cobra Circle 7 360 AE magic damage attack.               Cercle de Cobra (none)/Sparking Cobra (21)
Beckon 8 Encounter AE threat increase + interrupt.               Faire signe (none)/Hand Clap (22)
Stare* 9 Single target threat increase.               Observer Taunt (1)/Staring Threat (17)
Switftness 9 Group/raidwide attack speed and casting speed buff.               Vitesse (none)/Wisdom of Zephyl (23)
Patch 10 Self or ally heal + noxious cure.               Réparation Focus (3)/Mend (20)
Power Strike 10 Melee damage attack + defense debuff.               Frappe de pouvoir (none)/Grappling Bear (24)
Thrust Kick 11 High crushing damage attack + knockdown.               Coup de pied plongeant (none)/Plodding Tortoise (25)
Martial Focus 12 Self str/wis buff.               Concentration martiale (none)/Karmic Focus (26)
Pouncing Leopard 13 Crushing damage attack + knockdown.               Léopard Plongeant (none)/Rushing Bear (27)
Will of the Void 13 Self mental cure.               Volonté du néant (none)/Will of the Serpent (27)
Feign Death 14 Chance to feign death.               Feindre la mort (none)/Play Dead (28)
Focused Strike 15 Melee damage attack.               Frappe concentrée Forward Strike (1)/Pouncing Tiger (29)
Thundering Hand 15 Short self buff granting extra magic damage w/ each successful melee attack for up to 8 attacks.               Main Foudroyante (none)/Jolting Hand (29)
Body Like Water 16 Increase defense, deflection, aggression, physical mit, mental mit; decrease melee skills.               Corps comme l'eau Stance: Dodging Monkey (4)/Stance: Sweeping Crane (30)
Freezing Fist 17 Cold damage attack. Costs health instead of power.               Poing Glaçant Cold Fist (2)/Stumbling Boar (31)
Staring Threat 17 Single target threat increase.               Menace Fixante Stare (9)/Silent Threat (31)
Martial Order 18 Single target buff on ally giving chance to avoid attack using monk's avoidance + self deflection buff.               Ordre Martial (none)/Martial Discipline (32)
Mantis Jabs 19 Five successive melee attacks. If one attack misses, all following attacks miss.               Piqûres de la Mante (none)/Darting Sparrow (33)
Roundhouse Kick 19 Slashing damage attack.               Coup de pied de Rotonde Kick (5)/Swooping Hawk (33)
Intercept 20 Intercept (partial) damage on ally for 1 attack.               Intercepter Intervene (6)/Intercede (34)
Mend 20 Self or ally heal + noxious cure.               Réparer Patch (10)/Compress (34)
Silent Fist Kata * 20 Makes monk perform a martial arts routine.               Kata du Poing silencieux N/A
Goading Gesture 20 Increases your hate level with the target, with a chance at double the amount of hate increase (splitpaw)               Geste Talonnant N/A
Sparking Cobra 21 360 AE magic damage attack.               Cobra étincelant Cobra Circle (7)/Swooping Eagle (35)
Stance: Tranquil Blessing 21 Increase atk speed, melee skills; decrease defense.               Bénédiction tranquille Stance: Trainee's Blessing (4)/Stance: Whispering Blessing (35)
Hand Clap 22 Encounter AE threat increase + interrupt.               Applaudissements Beckon (8)/Focus Energy (36)
Swooping Dragon 22 Melee damage attack + heat DOT.               Piqué du dragon (none)/Diving Dragon (36)
Wisdom of Zephyl 23 Group/raidwide attack speed and casting speed buff.               Sagesse de Zephyl Swiftness (9)/Quiet Purity (37)
Grappling Bear 24 Melee damage attack + defense debuff.               Ours saisisseur Power Strike (10)/Striking Cobra (38)
Wind Walk 24 Self invis buff w/ recurrent power cost.               Marche du Vent N/A
Plodding Tortoise 25 High crushing damage attack + knockdown.               Tortue au pas lourd Thrust Kick (11)/Biting Mantis (39)
Rescue 25 Increase threat priority by 3 positions + scaling threat increase.               Secourir N/A
Face of the Mountain 26 Brief self physical mit buff + self root. (Can be toggled off.)               Visage de la montagne (none)/Walk Like Mountain (40)
Karmic Focus 26 Self str/wis buff.               Concentration karmique Martial Focus (12)/Control Breathing (40)
Rushing Bear 27 Crushing damage attack + knockdown.               Ours élancé Pouncing Leopard (13)/Charging Tiger (41)
Will of the Serpent 27 Self mental + elemental cure.               Volonté du Serpent Will of the Void (13)/Will of the Wind (41)
Dragon Stance 28 Self buff granting chance to increase threat w/ target on successful melee attack.               Position du dragon (none)/Dragon Advance (42)
Play Dead 28 Chance to feign death.               Faire le mort Feign Death (14)/Stop Heart (42)
Jolting Hand 29 Short self buff granting extra magic damage w/ each successful melee attack for up to 8 attacks.               Secousse de Main Thundering Hand (15)/Shocking Hand (43)
Pouncing Tiger 29 Melee damage attack.               Tigre plongeant Focused Strike (15)/Waking Dragon (43)
Instill Doubt 30 Brief single target fear.               Instiller le Doute (none)/Instill Panic (50)
Stance: Sweeping Crane 30 Increase defense, deflection, aggression, physical mit, mental mit; decrease melee skills.               Grue balayante Body Like Water (16)/Stance: Winding Dragon (44)
Winter's Talon 30 Cold damage attack + daze.               Winter's Talon (none)/Icy Talon (44)
Silent Threat 31 Single target threat increase.               Menace silencieuse Staring Threat (17)/Infuriating Calm (45)
Stumbling Boar 31 Cold damage attack. Costs health instead of power.               Sanglier trébuchant Freezing Fist (17)/Freezing Palm (45)
Everburning Flame 32 Self atk speed buff w/ recurrent health cost.               Flamme éternelle (none)/Everburning Fire (46)
Martial Discipline 32 Single target buff on ally giving chance to avoid attack using monk's avoidance + self deflection buff.               Discipline martiale Marital Order (18)/Transcendent Vision (46)
Darting Sparrow 33 Five successive melee attacks. If one attack misses, all following attacks miss.               Moineau élancé Mantis Jabs (19)/Lunging Mongoose (47)
Swooping Hawk 33 Slashing damage attack.               Piqué du faucon Roundhouse Kick (19)/Diving Phoenix (47)
Compress 34 Self or ally heal + noxious cure.               Compresser Mend (20)/Heal (48)
Intercede 34 Intercept (partial) damage on ally for 1 attack.               Interceder Intercept (20)/(none)
Devastation Fist** 35 Melee attack that instantly kills a no- or down-arrow enemy. Non-named up-arrow enemies are hit for 25% max health. Epic enemies are hit for a small amount. Brawler is stifled for a short period after. (see note at the bottom)               Poing de dévastation N/A
Corpsecrush 35 Crushing damage attack + str and agi debuff on VAMPIRE opponent (Bloodline - Maar faction)               Brise-corps N/A
Vicious Embrace 35 Small life tap on VAMPIRE opponent. (Bloodline - Brethren faction)               Etreinte Vicieuse N/A
Stance: Whispering Blessing 35 Increase atk speed, melee skills; decrease defense.               Bénédiction Murmurante Stance: Tranquil Blessing (21)/Stance: Halcyon Blessing (49)
Swooping Eagle 35 360 AE magic damage attack.               Piqué de l'aigle Sparking Cobra (21)/Storming Hydra (49)
Diving Dragon 36 Melee damage attack + heat DOT.               Dragon plongeant Swooping Dragon (22)/Flying Dragon (50)
Focus Energy 36 Encounter AE threat increase + interrupt.               Énergie de concentration Hand Clap (22)/Agitate Spirit (50)
Quiet Purity 37 Group/raidwide attack speed and casting speed buff.               Pureté tranquille Wisdom of Zephyl (23)/Calm Tranquility (51)
Striking Cobra 38 Melee damage attack + defense debuff.               Cobra frappant Grappling Bear (24)/Lunging Cobra (52)
Biting Mantis 39 High crushing damage attack + knockdown.               Mante vorace Plodding Tortoise (25)/Swooping Crane (53)
Control Breathing 40 Self str/wis buff.               Contrôler respiration Karmic Focus (26)/Inner Calm (54)
Stone Stance 40 Large self physical mit buff + self stun. (Can be toggled off.)               Position de pierre (none)/Boulder Stance (54)
Tiger Style 40 Self tiger illusion.               Style du tigre N/A
Walk Like Mountain 40 Brief self physical mit buff + self root. (Can be toggled off.)               Marche Montagnarde Face of the Mountain (26)/Skin Like Mountain (54)
Charging Tiger 41 Crushing damage attack + knockdown.               Tigre offensif Rushing Bear (27)/Stalking Leopard (55)
Will of the Wind 41 Self mental + elemental + noxious cure.               Volonté du Vent Will of the Serpent (27)/Will of the Sky (55)
Dragon Advance 42 Self buff granting chance to increase threat w/ target on successful melee attack.               Avance du Dragon Dragon Stance (28)/Storm Stance (56)
Stop Heart 42 Chance to feign death.               Arrêter cœur Play Dead (28)/Stilled Life (56)
Shocking Hand 43 Short self buff granting extra magic damage w/ each successful melee attack for up to 8 attacks.               Main Choquante Jolting Hand (29)/Storming Palm (57)
Waking Dragon 43 Melee damage attack.               Dragon au réveil Pouncing Tiger (29)/Rumbling Wyrm (57)
Icy Talon 44 Cold damage attack + daze.               Serre glacée Winter's Talon (30)/Arctic Talon (58)
Stance: Spider Stance 44  Increase deflection, melee skills, physical mit, mental mit. (Increases are less than the increases in other stances.)                Position de l'araignée (none)/Stance: Black Widow Stance (58)
Stance: Winding Dragon 44 Increase defense, deflection, aggression, physical mit, mental mit; decrease melee skills.               Dragon tortueux Stance: Sweeping Crane (30)/Stance: Coiling Serpent (58)
Freezing Palm 45 Cold damage attack. Costs health instead of power.               Paume glaçante Stumbling Boar (31)/Frozen Palm (59)
Infuriating Calm 45 Single target threat increase.               Calme exaspérant Silent Threat (31)/Infuriating Tranquility (59)
Everburning Fire 46 Self atk speed buff w/ recurrent health cost.               Feu éternel Everburning Flame (32)/Everburning Blaze (60)
Transcendent Vision 46 Single target buff on ally giving chance to avoid attack using monk's avoidance + self deflection buff.               Vision transcendante Martial Discipline (32)/Tranquil Vision (60)
Diving Phoenix 47 Slashing damage attack.               Phénix plongeant Swooping Hawk (33)/Leaping Tiger (61)
Lunging Mongoose 47 Five successive melee attacks. If one attack misses, all following attacks miss.               Mangouste agressive Darting Sparrow (33)/Flailing Centipede (62)
Heal 48 Self or ally heal + noxious cure.               Guérir Compress (34)/(none)
Stance: Halcyon Blessing 49 Increase atk speed, melee skills; decrease defense.               Bénédiction d'Halcyon Stance: Whispering Blessing (35)/Stance: Quiescent Blessing (63)
Storming Hydra 49 360 AE magic damage attack.               Hydre foudroyante Swooping Eagle (35)/Crescent Strike (63)
Agitate Spirit 50 Encounter AE threat increase + interrupt.               Agiter esprit Focus Energy (36)/Challenge (64)
Flying Dragon 50 Melee damage attack + heat DOT.               Dragon volant Diving Dragon (36)/Soaring Dragon (64)
Instill Panic 50 Brief single target fear.               Instiller la Panique Instill Doubt (30)/(none)
Radiance of the Silent Fist 50 Surrounds the monk in a sparkling blue aura.               Rayonnement du poing silencieux N/A
Silent Palm 50 Melee damage attack + brief stifle.               Paume silencieuse (none)/Silencing Palm (70)
Calm Tranquility 51 Group/raidwide attack speed and casting speed buff.               Calme Tranquilité Quiet Purity (37)/Swift Calm (65)
Lunging Cobra 52 Melee damage attack + defense debuff.               Cobra agressif Striking Cobra (38)/Punishing Cobra (66)
Outward Calm*** 52 Large self ward vs. all magical damage types.               Calme apparent (none)/External Calm (72)
Swooping Crane 53 High crushing damage attack + knockdown.               Grue en piqué Biting Mantis (39)/Soaring Eagle (67)
Boulder Stance 54 Large self physical mit buff + self stun. (Can be toggled off.)               Position du Rocher Stone Stance (40)/Mountain Stance (68)
Inner Calm 54 Self str/wis buff.               Calme Intérieur Control Breathing (40)/Focal Serenity (68)
Skin Like Mountain 54 Brief self physical mit buff + self root. (Can be toggled off.)               Peau montagnarde Walk Like Mountain (40)/Spirit Like Mountain (68)
Stalking Leopard 55 Crushing damage attack + knockdown.               Léopard Traqueur Charging Tiger (41)/Assailing Jaguar (69)
Tsunami*** 55 Brief self buff allowing monk to riposte all frontal melee attacks and parry all other attacks.               Tsunami N/A
Will of the Sky 55 Self mental + elemental + noxious cure. Will cure up to 3 instances of each at one time.               Volonté du Ciel Will of the Wind (41)/Will of the Heavens (69)
Stilled Life 56 Chance to feign death.               Vie apaisée Stop Heart (42)/Last Breath (70)
Storm Stance 56 Self buff granting chance to increase threat w/ target on successful melee attack.               Position de Tempête Dragon Advance (42)/Storm Advance (70)
Rumbling Wyrm 57 Melee damage attack.               Wyrm Grondant Waking Dragon (43)/Morning Star (71)
Storming Palm 57 Short self buff granting extra magic damage w/ each successful melee attack for up to 8 attacks.               Paume Foudroyante Shocking Hand (43)/Lightning Palm (71)
Arctic Talon 58 Cold damage attack + daze.               Serre arctique Icy Talon (44)/Velium Talon (72)
Fall of the Phoenix*** 58 Chance for group to feign death.               Plongée du Phénix N/A
Stance: Black Widow Stance 58 Increase deflection, melee skills, physical mit, mental mit. (Increases are less than the increases in other stances.)               Position de la Veuve Noire Stance: Spider Stance (44)/Stance: Arachnid Stance (71)
Stance: Coiling Serpent 58 Increase defense, deflection, aggression, physical mit, mental mit; decrease melee skills.               Serpent enroulé Stance: Winding Dragon (44)/Stance: Crouching Tiger (72)
Frozen Palm 59 Cold damage attack. Costs health instead of power.               Paume Glacée Freezing Palm (45)/Velium Palm (73)
Infuriating Tranquility 59 Single target threat increase.               Tranquilité exaspérante Infuriating Calm (45)/Infuriation (72)
Everburning Blaze 60 Self atk speed buff w/ recurrent health cost.               Flamboiement Eternel Everburning Fire (46)/Everburning (73)
Tranquil Vision 60 Single target buff on ally giving chance to avoid attack using monk's avoidance + self deflection buff.               Vision Tranquille Transcendent Vision (46)/
Leaping Tiger 61 Slashing damage attack.               Tigre Bondissant Diving Phoenix (47)/Horse Kick (74)
Flailing Centipede 62 Five successive melee attacks. If one attack misses, all following attacks miss.               Mille-pattes agité Lunging Mongoose (47)/Five Rings (74)
Crescent Strike 63 360 AE magic damage attack.               Frappe en Croissant Storming Hydra (49)/Full Moon (75)
Stance: Quiescent Blessing 63 Increase atk speed, melee skills; decrease defense.               Bénédiction Passive Stance: Halcyon Blessing (49)/Stance: Flow Like Wind (75)
Challenge 64 Encounter AE threat increase + interrupt.               Défi Agitate Spirit (50)/Scowl (76)
Soaring Dragon 64 Melee damage attack + heat DOT.               Dragon Planeur Flying Dragon (50)/Rising Dragon (76)
Dragonbreath*** 65 Frontal arc AE heat DOT that decreases cast speed on all targets it hits.               Souffle du Dragon (none)/Dragonfire (78)
Swift Calm 65 Group/raidwide attack speed and casting speed buff.               Calme Rapide Calm Tranquility (51)/Mindful (76)
Scroll of Fire Seeds 65 Scroll made by sages, that has ten uses and deals massive direct heat damages and damage over time (Emerald Halls Recipe, mastercrafted)               Parchemin de Graines de Feu N/A
Punishing Cobra 66 Melee damage attack + defense debuff.               Cobra Punissant Lunging Cobra (52)/Biting Cobra (77)
Soaring Eagle 67 High crushing damage attack + knockdown.               Aigle Planeur Swoopint Crane (53)/Rising Phoenix (77)
Focal Serenity 68 Self str/wis buff.               Sérénité Focale Inner Calm (54)/Chakra (79)
Mountain Stance 68 Large self physical mit buff + self stun. (Can be toggled off.)               Position de la Montagne Boulder Stance (54)/Iron Stance (78)
Spirit Like Mountain 68 Brief self physical mit buff + self root. (Can be toggled off.)               Esprit Comme la Montagne Skin Like Mountain (54)/Body Like Mountain (78)
Assailing Jaguar 69 Crushing damage attack + knockdown.               Jaguar Assaillant Stalking Leopard (55)/Tackling Cougar (79)
Will of the Heavens 69 Self mental + elemental + noxious cure. Will cure up to 3 instances of each at one time.               Volonté des Cieux Will of the Sky (55)/Will of the Wise (79)
Last Breath 70 Chance to feign death.               Dernier Souffle Stilled Life (56)/
Silencing Palm *** 70 Melee damage attack + brief stifle.               Paume Muselante Silent Palm (50)/Stifling Palm (80)
Storm Advance 70 Self buff granting chance to increase threat w/ target on successful melee attack.               Progression de la Tempête Storm Stance (56)/Dragon Rage (80)
Stance: Arachnid Stance 71 Increase deflection, melee skills, physical mit, mental mit. (Increases are less than the increases in other stances.)               Position de l'arachnide Stance: Black Widow Stance (58)/
Lightning Palm 71 Short self buff granting extra magic damage w/ each successful melee attack for up to 8 attacks.               Paume fulgurante Storming Palm (57)/
Morning Star 71 Melee damage attack.               Etoile du matin Rumbling Wyrm (57)/
Stance : Crouching Tiger 72 Increase defense, deflection, aggression, physical mit, mental mit; decrease melee skills.               Tigre tapi Stance: Coiling Serpent (58)/
External Calm 72 Large self ward vs. all magical damage types.               Calme Externe Outward Calm (52)/
Infuriation 72 Single target threat increase.               Exaspération Infuriating Tranquility (59)/
Velium Talon 72 Cold damage attack + daze.               Serre de Vélium Arctic Talon (58)/
Everburning 73 Self atk speed buff w/ recurrent health cost.               Flambée éternelle Everburning Blaze (60)/
Velium Palm 73 Cold damage attack. Costs health instead of power.               Paume de vélium Frozen Palm (59)/
Five Rings 74 Five successive melee attacks. If one attack misses, all following attacks miss.               Cinq anneaux Flailing Centipede (62)/
Horse Kick 74 Slashing damage attack.               Ruade Leaping Tiger (61)/
Stance: Flow Like Wind 75 Increase atk speed, melee skills; decrease defense.               File comme le vent Crescent Strike (63)/
Full Moon 75 Group/raidwide attack speed and casting speed buff.               Pleine Lune Stance: Quiescent Blessing (63)/
Mindful 76 Group atk speed buff.               Soucieux Swift Calm (65)/
Rising Dragon 76 Melee damage attack + heat DOT.               Dragon Levant Soaring Dragon (64)/
Scowl 76 Encounter AE threat increase + interrupt.               Regard Mauvais Challenge (64)/
Biting Cobra 77 Melee damage attack + defense debuff.               Cobra Vorace Punishing Cobra (66)/
Rising Phoenix 77 High crushing damage attack + knockdown.               Phoenix levant Soaring Eagle (67)/
Body Like Mountain 78 Brief self physical mit buff + self root. (Can be toggled off.)               Comme le Roc Spirit Like Mountain (68)/
Dragonfire 78 Frontal arc AE heat DOT that decreases cast speed on all targets it hits.               Flamme Draconique Dragonbreath (65)/
Iron Stance 78 Large self physical mit buff + self stun. (Can be toggled off.)               Position de Fer Mountain Stance (68)/
Chakra 79 Self str/wis buff.               Chakra Focal Serenity (68)/
Tackling Cougar 79 Crushing damage attack + knockdown.               Couguar Plaqueur Assailing Jaguar (69)/
Will of the Wise 79 Self mental + elemental + noxious cure. Will cure up to 3 instances of each at one time.               Volonté du Sage Will of the Heavens (69)/
Dragon Rage 80 Self buff granting chance to increase threat w/ target on successful melee attack.               Rage Draconique Storm Advance (70)/
Stifling Palm 80 Melee damage attack + brief stifle.               Paume Etouffante Silencing Palm (70)/
Peel 80 Forces mob to change target to monk ever 5 seconds and slowly increases aggro with that target. If monk reaches the top of the hate list with that mob before duration ends, monk's hate is decreased instead.               Peler N/A
*Bold denotes a Master II spell/skill choice. These are offered at levels 14, 24, 34, 44, 54, 64 and 75
*Italics denotes a fun spell. These must be bought from the appropriate class trainer.
**Bloodlines special spell/skill. Drops within Bloodline instances, made as an Apprentice or Adept or purchased at Apprentice II level after completing 3 of the Bloodlines quests. Missing as AdeptIII for bruisers and monks.
This Bloodline spell as no level when scribed, even if the recipe book is showing an "Apprentice IV" level. So Bruisers only need to buy it after doing the quest or asking for an apprentice IV craft.
***Ancient Teachings spell/skill. Only exists as Adept I, Adept III (player made) or Master I (level 70 spell uses T7 ressources)