Whilhelmina's Night of the Dead contest house, 1 Marche des Morts, Neriak, Storms server

 

Hello, here is the house I did for the NoTD contest (10/26/2010). As you may know, this contest was made on Test Copy server (original house under Wilhelmina). We had to buy this specific house and we could you use up to 300 items in it, bought from a special merchant who had only a finite number of items. I recreated this house on Storms, using my original layout.

 

As you enter the manor, you'll see a pretty normal abandonned house with chairs covered by linens and spiders crawling in the corners. If you look closer, you may notice that eyes are looking at you from the depth of the stonewalls and that the sculpture on the wall is a bit creepy.

But turning back, you may notice some strange things... Like the fact that the staircase is in truth a coffincase... Or like the remains of the last adventurer that went to this house. He wrote some notes in a journal in front of him, warning those who follow of what awaits them... In fact those were the remains of a young man who foolishly decided, during the festivities of the Night of the Deads, to try and find an old manor house lost in the woods, its back to a cliff face. At first he was only surprised to see green eary light still giving illumination to the room but he was daring enough to enter... and he found himself trapped. He didn't saw the coffin stairway at first actually. Foolish youth!

 

If you make your way to the kitchen, you'll see, well, a nice well supplied room... But you might notice, as the adventurer before you, that some things are a bit out of place... Eyes jars for example, or viscous things crawling on the floor...

Or even a stew made of eyeballs in a corner...

 

If you go up the coffincase, you'll find the cosy bedroom of the manor owner... And his pet...

Some notes on the table may be of good advice: don't go downstairs! It seems that the previous owner of the house was experimenting strange device on captured and tormented halflings or men. Our poor fellow was so scared at that point that he ran down the coffin stairway, realised in the middle of it that it was coffins, fell away and was greated by a nice hellhound that sent him tumbling back to the laboratory...

 

 

aaaaaah, now you did it! You went downstairs and now you won't be able to remember anything but this mad torture room with the remains of a tortured halfling and other prisonners bound to the wall and eaten away by cave rats.

Not to mention the lab of the mad scientist who dwelt there! It seems he had a great experience gowing on and that the chained prisonners were still living when he tried it... Eaten alive by rats, what a sad ending!

 

 

If you go back upstairs, you'll find a creepy cemetary. There is a massive tomb in front of the altar of Anashti'Sul... Do you think the owner of this house will come back from the dead? Our fellow but dead adventurer was certain he would... Perhaps because of the baying of the hellhound at night.

On the side, tombs of previous adventurers or experimental subjects are starting to crumble on the lichen-covered ground... Our poor fellow wasn't even burried there. How did he died, trapped in the house? I don't know, but he was becoming raving mad in the end.

 

 

We finished our tour of this haunted house. I hope you liked it and I hope you'll not die in its walls.

Be carefull, the doors through the stonewalls are a bit tricky to go through. You shouldn't get stuck (if you do, use the /house command) but stick to the right wall when coming up the cave and go straigth at the center from the cemetary.

 

 

Here are the player-written books. This Note is found upstairs on the mad scientist desk.




This is the Journal of the unlucky adventurer that died in the house.







 

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